What it added up to
A product someone else can keep building
Three years is long enough that the deliverable stops being screens. By the end there was a component library behind mobile, web, light and dark; a reward system designed as six families instead of 38 one-offs (finished, though it never shipped); a streak model with every day state drawn; and a builder that let 1st90 put together a learner's path without a designer in the room.
The last thing in the archive is a stack of dev handoff files with everything written down. That's the right way for an engagement like this to end.
1st90 was my first paid product design work. Looking back, I'd do a lot of it differently. I'm still thankful for what we built, and for everything it taught me.
Thanks to Mike Heslin for the direction and the patience across all three years, and to the 1st90 team who built it.
Social questions and polls
A question that just collects answers is a form. The value is seeing the group's answer next to yours. I designed the flow as answer, finalize, then reveal: once you commit, you see how others answered, and on polls the group's average lands on the same scale as your answer.